Second game was a re-match against the grot revolutionary committee. This time it was a Dawn of War with two objectives. I was able to avoid the grot-zukka laden killa-kans and deff rolla, sneak around the side, beat down on the grots holding onto one objective (surrounded by other non-troops to contest) while barely (like within .0001") holding on to my objective. Highlights include rolling snake-eyes for my first shot of the game with the mek's shokk attack gun - which, if you're not familiar with the SAG is the following:
Boom: The shokk attack gun explodes, leaving a crackling orb of unreality in its place. No shot is fired. Remove the Mek as a casualty. Models within D6" are removed from play.
Only because the mek was on an upper level of the building did the resulting explosion not take out Wazdakka, a Nob, and a biker...