Random (mostly) gaming-related thoughts of an aging gamer lost in the wiles of the wilderness.
Sunday, September 20, 2009
The games are much better when both armies are painted... you know?
Got to play against someone's brand new DKOK* army. 1500 points, Dawn of War, Capture and Control. My army was an Avatar, 1x6 WG, 2x10 WG, 3 walkers with scatter lasers and 5 dark reapers. His was (from memory); Command with vox (which he forgot till the middle of his next game), banner and 2 grenade launchers, Storm Troopers, 1 squad of Vets, a Platoon with 3 Inf squads and a LC and AC squad, LRMBT, and LR demolisher.
I abandoned my objective, knowing that if I committed one of my Troops to claiming it I could really short myself (400 points to be exact) to play for a tie.
His use of orders helped a lot - the re-roll of cover save is harsh against the Concealed WG. Twin-linking against the Avatar put it in the red before it made combat - took a inf platoon and command squad 3 turns to take that last wound from it though. :)
It was a bloody, 7-turn game. At the end, I had my 5 dark reapers in one corner and 1 WG with a spirit seer sitting on his objective. He had 1 AC team, 7 inf, and 3 of his command squad too far away to do anything.
It was a *good* game.
*DKOK = Death Korps of Krieg, a beautiful (and expensive) resin Imperial Guard army done by by Forgeworld. See link here.