Tuesday, September 27, 2011

Painting Nurgle in 15 easy steps! (Part 3)

Step 10 - This was the easy and clean up steps.  Basing and sealing basically.  So, first up, paint the base black.  I was cheating and using a mixed tone ballast - so I needed a black base.  Were I painting the ballast, I would have painted the base after the glued ballast went down.


Step 11 - ballast.  Watered down white (PVA) glue, ballast, let dry, and then further watered down white glue to seal.


Step 12 - Flock.  Using the slightly thicker white glue mix, the models got random spots of flock and then static grass.  It was kinda weird - it altered the color tone a little on the skin tone.  A little hard to see in the picture, but it was noticeable when I did it.


Step 13 - Blood bowl numbering.  I've started numbering both the front and the back of the bases for my blood bowl teams.  It makes easier for everyone playing to know which guy is which.  Since my base rings are black, they get a small white spot.


After that, it was on to Step 14 - The spray sealer.  Some people  say this step is not needed - after all you did just dunk your mini in a liquid designed to protect your deck from hail storms... but I find it's nice to get an even color tone (even some color shifting), as well as protecting all the other stuff you'd done to the model since the dip.






You may notice something missing - the numbers.  The spray sealer will make the Sharpie ink run - don't ask me how I found that out... my Slayer's still don't look right.  Up to this point, I'm out something like 30 minutes of paint work for the black, the glue, the second coat of glue, and the white - it took longer because I was waiting for glue to dry.

Step 15 - The Numbering.  I kept the numbers the same from when I started (something about playing with the army before even priming.  It's a habit I've done with Blood Bowl teams, the "specialists" are always the low numbers and the "linemen" are always the upper numbers.  I don't know why... maybe it's just ADD kicking in...


So, total paint "work" time is roughly 3-4 hours or so.  All of it done during the evenings.  Start to finish was closer to 6 days of time..  It was enough though.  Our BB Commish was going to give me crap (again) for not having a painted team when I started my games on Sunday and I got to give him the blank "what do you mean?" stare as I pulled them out of the case all done.

Painting Nurgle in 15 easy steps! (Part 2)

In last episode....

Right - Part 6 - Copper on the metal bits (and something I should have done differently).  The color tone turned out to be a little too close to the leather of the boots.  You'll see it on the completed pictures later on.


Step 7 - Black on everything that doesn't have paint on it already.   This is more of a "rotten fabric" thing - filling in the things that weren't other colors.


Step 8 - Reds for body parts, tongues, and a wolf grey for the hair bits.


After this is was clean up of the paint and the the almighty dip.  I use MinWax Waterbased stain.  I'm still working on getting the new color line right (they changed lines on me).  This was American Walnut - which was too red for what I wanted really...  Oh well, moving on.

Step 9 - Post Dip.


I let them sit overnight to finish drying.  All done in about an hour (except for the dipping) in one night.  The dipping was done the next day - something about that's when the time was available.  On to part 3...

Monday, September 26, 2011

Painting Nurgle in 15 easy steps! (Part 1)

Not pictured - is the straight up primed only picture.  So, here's Step 1 - which was "Dead Flesh" on the skin.


Step 2 - Purple on everything.  I tried not to duplicate where they had purple, but there was two rotters who got purple tabards.



Step 3 - a combination of light brown and dead flesh for the Pestigor's fur.



Step 4 - Brown - leather-esque for other clothing bits.


Step 5 - White for the bone bits.



This far was done in roughly an hour or so of work over two days, with some touch-up for over paint where needed.  I let them sit overnight, and then got on with the show.

Game 8, 9 and 10


Long shot of the 1-0 win I got over the Chaos Dwarf team.  I blame the rain.  Almost made it 2-0.  Turn 8 of the first half, no re-rolls... I had a rotter dodge out, run back, pick up the ball, go for it twice, pass a short pass to a Pestigor in a tacklezone who caught the ball.  The plan was to have the Pestigor blitz the Bull Centaur in my way, and going for it twice more, score.  Pestigor rolled a Skull.


I like to call this one "punching bag" - this would be the @$$-beating I gave a human team.  5-0... No long term damage to the humans though... Something about having an apothecary and 2 wandering apothecaries for those that needed it.


And last but not least, the 2-0 beating of the Orcs.  A lot of his blitzers had Stand Firm,else there would have been many more guys beaten up by the crowd.  

So, with 2 games left to go in this season.  I'm 8-1-1 with a 21-6 differential on Touchdowns, and 25-5 for Casualties.... no deaths though - so, no free Rotters.... yet.

Sunday, September 18, 2011

Game 6 and Game 7 - Nurgle


Nurgle vs. Orcs - after a Pitch Invasion.  He had the Fame...  the crowd wanted blood.  :)

Ended up winning 2-0.  Funny story - Rotter has the ball 6 squares away from the end zone on Turn 8 of the first half, he has a MV of 5 and I've got no re-rolls.  Stop me if you've heard this before...   Luckily for me, it was only a Stunned after the armor was broken.


Second game of the day was vs. a Chaos Team.  This was the view I had most of the game.  He won 3-1 (there was some abysmal rolling on my part - but it was countered by nicely timed failures on his part for Foul Appearance).  There we're no casualties this game...  None.

Sigh.  I need to paint my team.  Right - now's a good time.  :)

Thursday, September 15, 2011

I have found glue!


"...and in this picture, you can see the 'cleaned' building table, the stuff I'm building, and one of the teams waiting for paint."

As for the title, evidently there's only one place in Walla Walla to get plastic glue.  The local comic book shop that sell's GW only had GW branded super glue.  A) I don't use super glue on plastic (too brittle), and B) it was GW branded glue....  *sigh*

Turns out the toy store down the street (think a kid friendly Spencer's) had the Testor's glue...

Monday, September 12, 2011

2 More games of Nurgle BloodBowl down...

Seven to go for this season.  No pictures today - the team isn't done yet anyway... it's primed though.  :)

Game 4 was vs. some Chaos Dwarf (Dwarves?)...  A Chaos Dwarf Team.  3-0 shutout, and I out casualtied him 2-1... adding insult to injury, my one received casualty was regenerated.

Game 5 was vs. Humans. 2-0 win, 3-1 casualty spread (again, regeneration kicked in)... the crowd however was brutal.  I pushed a catcher into the crowd (hey, he had the ball and would have scored next turn).  They broke his ankle.

So, after 5 games - I'm 4-0-1, team rating is 1,340,000.  My beast has Guard, a Nurgle Warrior has Block, all of my Bestigor's have Foul Appearance, and a Rotter has Kick.  The team consists of 1 beast, 3 Warriors, 3 Bestigors, and 8 Rotters.  I haven't made a new Rotter yet... but I have had an opponent have a player miss the next game on all my games...

Thursday, September 8, 2011

Clean(er) slate...

So last night, I spent about an hour and a half cleaning off the painting/building desk.  Tools got put away, bitz got put in their respective bitz containers, paint got sorted - everything got cleaned.  Clean slate.

Up on the paint deck is an Orc Bloodbowl team for ebay, and my Nurgle team for the local league.

Up on the building deck is my new army (more on that later - I promise), and the last of the Orks to bring it to 2500 points (three killa kans on warbuggy "legs"). 

Right so new army.  20 model Grey Knight list (I know, I know... I've heard it, move on).
  • OM Inquisitor with 3 Servo-Skulls (cause they're cheaper if wielded by an Inq. vs. the Grand Master)
  • Grand Master with Storm Bolter and M/C Force Sword, Digital Weapons, Psybolt Ammo, Pychotroke and Rad Grenades, and a single Servo-Skull
  • 3 Units of 5 Termiantors with Psybolt Ammo, Banner, 1 Hammer, 1 Falchion with Psycannon, 1 Sword, led by a Justicar with Falchions
  • 3 Dread-Knights with Heavy Incinerator, Heavy Psycannon, Greatsword, and a Personal Teleporter (aka - 300 poitns of goodness and light).
There's discussion for a "themed" team tourney  to replace the GM and Inquisitor with Mordrak and one Ghost Knight... I'd be 15 points short of the 2000 - so I'd probably end up master-crafting the Justicar's weapons to make up the points.  Pictures in progress should start showing up here this month (now that the summer of "no free time" is done).

Sunday, September 4, 2011

3 games of Nurgle-y goodness

1-1 tie vs Norse (see picture above).
2-0 gridlock vs Chaos Dwarf.
2-1 beat down against Pro Elves....
Nuffle be praised!